This time around, I've managed to make some flame fractals that seem almost like finished images to me, instead of just components to be used in some larger conglomeration. There's still something a little thin and insubstantial about them, but I can see some potential.
untitled [dewy moss]
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It's weird and a little frustrating to be using a program I'm not very familiar with. I feel awkward, pushing around the triangles and adjusting parameters without having much idea of what they might affect. I'm used to much more control. But it's probably good for me to get knocked out of my element for a while.
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