Making fractal landscapes is harder than I might have expected. I've been trying to stick to just fractal formulas, and not use things like mapping-onto-a-plane, so the trick is to find an area with vaguely horizontal shapes, and then try to color it in such a way that there's a clear dividing line between land and sky.
untitled [airscape]
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The window is a variation of something originally done (I think) by Gilles Nadeau.
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